[scribus-dev] User Interface and User Experience

JLuc jluc at no-log.org
Thu Apr 11 09:01:32 UTC 2013


Sharing that list of UI and UX principles and reminders :

https://spreadsheets.google.com/pub?key=tJxF8zTuLdEj9pUcxnLAemA&output=html

It's originating from Mozilla but it can apply well to scribus
and i think it can be helpfull in describing some  UI/UX issues
and in designing new solutions - before coding them -.

Just to cite a few :
			
ux-feedback : User experience principle: interfaces should provide feedback about their current status.
Users should never wonder what state the system is in.

ux-consistency : User experience principle: in general software should be internally consistent with itself,
and externally consistent with similar interfaces to leverage the user's existing knowledge.

ux-control : User experience principle: users should always feel like they are in control of their software. (This 
principle is often the nemesis of ux-interruption, especially in cases where developers assume users want more control 
than they actually want).

ux-error-prevention : User experience principle: interfaces should proactively try to prevent errors from happening.

ux-affordance : User experience principle: controls should visually express how the user should interact with them.

ux-natural-mapping : User experience principle: controls should be placed in the correct location relative to the effect 
that they will have.

...
JLuc




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