[scribus-dev] welding feature

Gregory Pittman gpittman at iglou.com
Mon Oct 31 15:32:12 UTC 2011


On 10/31/2011 09:08 AM, a.l.e wrote:
> hi cezary,
>> In my approach welding is hierarchical - one item is master and second is
>> slave (master can have few slaves items, each slave can be master for
>> others
>> items). It was designed for behaviour of welded items when size of one
>> of them
>> is changed.
>>
> i have not tested any of the two patches, yet but i agree that we
> probably need a way for defining a master/slave behavior...
>
> other behaviors may also be good for certain cases, but most of the
> time, one will probably want a reference to the master...
>
> if i have a sidenote or a footnote, i will probably want the notes to
> follow the resizings and movements of the main frame but i want to be
> free to move the slave ones without affecting the master one...
> (well, i wonder if one should be able to move a slave frame at all... or
> if its definition is logical only (top left is 2 cm below bottom left of
> the current frame...))
>

I think we'll need user/usage notes for this. Aside from something like 
a howto, there then is the question of how people find this useful, what 
sort of weldings of what kinds of objects for what kinds of purpose(s) 
seem like a good idea.

I think it has promise, but until I see some examples of using it 
productively, it's hard for me to understand the why of it.

Greg



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