[scribus] story editor.

Gregory Pittman gpittman at iglou.com
Thu Mar 16 17:19:36 UTC 2017


On 03/16/2017 12:00 PM, Chas Good wrote:
> The thing that would improve the story editor would be to strip it of features and de-clutter the Story Editor window. As it is it does many things but poorly. The one thing that people extol is that they can access any portion of long text faster and easier. Why not make a sprinter out of the Story Editor.
> 
> I just don't use it myself. I do all work in the text frame and prefer to be able to truly see what I am getting with no wasted clicks. The story editor is one more place where a task is done via remote control and way too many clicks.
> 
> My point is not to suggest the removal of the Story Editor, but to say that what I hear people say it does best is a simple function - text review and editing. Why waste all sorts of developer time making an involved wysiwyg story editor? I'd say push its feature set back to a text editor that preserves but does not try to show formatting.
> 
> I cannot see the true effects of formatting outside of the true text frame. I don't see the point of trying to create and control style in one place by looking somewhere else.
> 
> It would be a better use of scarce developer time to de-feature the story editor than to create an overloaded remote control tool.

I don't think anyone is suggesting making it wysiwyg. It does have an
advantage of being able to edit a block of text that might link through
several frames. There are times when you simply want to apply existing
styles without needing to see the results instantly, and certainly at
the paragraph level, SE does this efficiently. It lacks an ability to
apply Character Styles.

Greg



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