[scribus] New Reader Impressions

Nicola Griffin nickigriffin at mac.com
Fri May 24 11:15:10 UTC 2013


A late entry here. I'd never used DTP before starting with Scribus last September to design a tabloid-format poetry magazine. A very steep learning curve, but at no point did I get that panic of not knowing where to go next. The tutorials were excellent, the list support excellent and the Wikis a great back up. I've since used it to design an arts festival programme. Great for that too. 

Daunting, though, to set into anything new. 

Nicki Griffin


On 10 May 2013, at 19:50, Jeffrey Merrow wrote:

> I would like to commend the coders for producing such a fine product.
> 
> I have found the entire program to be quite intuitive, with a very short learning curve. 
> When I did encounter a few idiosyncrasies, I was able to turn to the wiki pages and the help files in order to understand how they were implemented. 
> 
> You should take great pride in the robust features found today in Scribus 1.5.0svn. 
> Thanks everyone, and keep up the fantastic work! 
>  
> 
> ________________________________
> From: Alexandre Prokoudine <alexandre.prokoudine at gmail.com>
> To: Scribus User Mailing List <scribus at lists.scribus.net> 
> Sent: Friday, May 10, 2013 2:24 PM
> Subject: Re: [scribus] New Reader Impressions
> 
> 
> On Fri, May 10, 2013 at 10:13 PM, Sharon Villines wrote:
> 
>>> That's of course, in case Scribus team thinks it's worth talking
>>> about. The last time I tried discussing it, there was zero
>>> understanding.
>> 
>> So they aren't graphic designers?
>> 
>> One model for open source software is to use to build a business on top of it either helping
>> people fix their designs, doing templates they can then alter Or developing plug-ins that
>> have Pro versions that offer subscription based services. That supports the at least some
>> of the community of coders.
> 
> Well, here's the thing that's typically missed: you've got to have
> human resources to claim the money. Scribus team did some paid work
> for OIF in the past, but I'm not sure if any of that was done
> full-time. Most likely, not.
> 
> Teams like GIMP's, Inkscape's and Scribus's are typicaly comprised of
> developers who already have a day job and are fine with it. Of course,
> it's entirely possible to find _new_ developers for paid work --
> Blender and Krita are among such examples. But these new developers
> don't come out of blue. Typically they are part of the comminuty for
> at least a few years.
> 
> Frankly, I've no idea if anyone in the Scribus community is a
> developer willing to work on it full time.
> 
> I understand how this might not look sustainable enough to you, but
> that's the way things are.
> 
> Alexandre Prokoudine
> http://libregraphicsworld.org
> 
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