[scribus] Spellchecker

Craig Bradney cbradney at zip.com.au
Tue Apr 10 22:12:39 UTC 2012


On 4/4/12 9:23 PM, Craig Bradney wrote:
> 
>>
>>> i'm writing right now my first plugin and i can help you getting
>>> started with it... it's not that hard...
>>
>> That would be very helpful.
>>
>> Can the plugins work with a hitherto compiled binary, or do they need to be integrated into the
>> scribus build process ?
> 
> Building Scribus is relatively easy on linux and OSX. Windows is more complicated.
> 
>>
>> I assume this would go into the current development build
>> (1.5.x ?) rather than 1.4.x ?  Could a plugin work with 1.4.x and 1.5.x builds ?
> 
> It would be somewhat generic code, but targeting 1.5.x would be better really.
> 
>> I've heard that compiling scribus under windows is more difficult than compiling under linux. Does
>> this mean that plugins are better developed under Linux too ?
> 
> The code is essentially the same, the build process is different. If you were serious about it, I am
> sure Jean could help you get up and running.
> 
>>
>> If you are compiling and debugging rather than just building the latest version, is there any
>> particular IDE / set of development tools that's required / preferred ?
> 
> Qt Creator is nice!
> 
>> How much Qt do you need to know ?  (Don't know any at the moment ! Hoping that hunspell will provide
>> most of the low level user interface, and that Scribus already has the UI to invoke a spelling check.)
> 
> Qt is pretty easy
> 
>> Did somebody say that someone had started but not finished a new spellchecker plugin ?  If so, would
>> it make more sense to work with them, or take theirs over if they've made a useful start but don't
>> have time to finish it ?
> 
> The old aspell exception (ie C++ exception) based plugin is a nightmare to read.. better to start
> from scratch with some ideas taken.
> 
>> (Don't take this as a commitment by the way, but let's sort out what's involved, then I'll find out
>> if I've got an appropriate machine to build it on, and decide if I've got time to do it. No point in
>> rushing in headlong... That wouldn't help any of us.)
> 
> Happy to help you out if you get serious on it.
> 
> thanks
> 
> Craig
>

Not sure if you started on this John but I have started building the basics for a hunspell based plugin.

Craig



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